// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "device/vr/openxr/openxr_scene_object.h"

namespace device {

OpenXrSceneObject::OpenXrSceneObject() = default;
OpenXrSceneObject::~OpenXrSceneObject() = default;

}  // namespace device
